osvik
Junior Member
Posts: 68
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Post by osvik on Apr 27, 2008 21:20:22 GMT -5
I did some math on the fleet threat.
Assuming I am correct and the current threat is -2. It naturally grows by 1 each day.
If we only use one kill and raise it by 2 it will be at 1 tommorrow. If we then use all our kills and raise it another 3 plus the natural increase we will have another fleet battle the round after next.
I want to see how much Pegasus repairs this round we may be able to attack again before its repaired completly.
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Post by psycholawrence on Apr 27, 2008 21:26:30 GMT -5
I don't know that we should sacrifice all of our kills for any round until we take down the seer at least. May also want to look into getting rid of the vigilante of course.
The difficulty in taking down plutonium is that he's on a ship that none of us should be on without permission. It would have to be a sacrifice play, or we get someone elected. Either way it's a tough call.
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osvik
Junior Member
Posts: 68
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Post by osvik on Apr 27, 2008 21:46:35 GMT -5
I told MrB im an engineer and he has asked that I move to the Radamantrys
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Post by pollodiablo on Apr 27, 2008 22:08:34 GMT -5
We do have our accident, if we want to kill plutonium from afar.
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Post by psycholawrence on Apr 27, 2008 22:10:37 GMT -5
We do have our accident, if we want to kill plutonium from afar. Still outs one of us though.
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Post by Mr. Def on Apr 27, 2008 22:11:30 GMT -5
plutonium is not in a leadership position
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Post by psycholawrence on Apr 27, 2008 22:21:12 GMT -5
plutonium is not in a leadership position You're right, I r dumb.
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Post by pollodiablo on Apr 27, 2008 22:25:47 GMT -5
If we do accident someone, I would love if it was a toilet kill, if only to confuse the frak out of everyone.
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osvik
Junior Member
Posts: 68
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Post by osvik on Apr 27, 2008 22:31:20 GMT -5
I still think Niceguy has to be a kill today. I am convinced he is a vigilante, nobody else could have killed Varacayn.
Now he is on a ship with two of us its too risky to keep him alive.
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Post by Mr. Def on Apr 27, 2008 22:46:21 GMT -5
I also agree about niceguy, I think we should be using our 3 kills.
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osvik
Junior Member
Posts: 68
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Post by osvik on Apr 27, 2008 22:49:58 GMT -5
Who would you kill for the other two?
Bear in mind that I still beleive we should up the treat by at least 1.
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Post by psycholawrence on Apr 27, 2008 22:54:50 GMT -5
Take out Niceguy and GS and bump the threat? Personally I'd rather have Plutonium go down now before he gets his seering result though, since Mr. D and I are the only two others to survive the gas and likely to be suspected for it.
If seriously and Gumpy don't have move orders, they may want to look at moving to another ship so they can hand out the killings.
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Post by seriously on Apr 27, 2008 23:51:27 GMT -5
I've told MrB I'm a viper pilot once so why not again
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Post by pollodiablo on Apr 27, 2008 23:57:35 GMT -5
I'd be fine for either niceguy/GS and a threat level or plutonium. They're both rather pressing concerns.
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Post by seriously on Apr 28, 2008 0:00:43 GMT -5
It'd be risky, but it might be worth it. I love how everything came together to make them so rattled. It is worth remembering, though, that their network was actually getting the job done. It's pretty compromised now, but it might pay off to get someone on the inside of it while they're shaken. It might be enough to allay suspicion if someone were pseudo-seered, but they'd trust whoever went to them with that story just enough to give them marching orders, not let them into the network proper. EDIT: I'll sign off on muderating Niceguy and Gorilla Salad and Plutonium
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