bliss
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Posts: 26
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Post by bliss on Apr 23, 2008 16:49:26 GMT -5
When we set our gas bomb, can we detonate it that same day? And just to be clear, if we're under a Cylon Fleet attack when we detonate it, the President and Admiral might be killed as well, correct? Yeah both the president and the admiral would be in danger in that situation. Detonating the bombs is a free action. You can detonate them on the same day you set them up, or if you save them you can choose to use all 3 of your daily kills AND detonate the bomb.
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bliss
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Posts: 26
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Post by bliss on Apr 23, 2008 16:51:06 GMT -5
Also remember the description of the biochemical bomb ability: nobody can move to or from the ship on the day it's detonated.
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Post by Mr. Def on Apr 24, 2008 6:18:49 GMT -5
Can we set up a bomb and move in the same day?
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Post by trust on Apr 24, 2008 8:01:29 GMT -5
More importantly, can we have 2 people on phallactica and one person on colonial one, and set up the bomb during a cylon attack, when both ships are docked together?
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Post by romanticundead on Apr 24, 2008 8:17:15 GMT -5
More importantly, can we have 2 people on phallactica and one person on colonial one, and set up the bomb during a cylon attack, when both ships are docked together? If I understand correctly, though Colonial One does dock with Phallactica during an attack, I think only the President counts as being on board the Phallactica. I'm sure Bliss will correct me if I'm wrong.
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bliss
New Member
Posts: 26
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Post by bliss on Apr 24, 2008 9:09:41 GMT -5
Man I should have started a wiki for this game six months ago I think. So many questions I should have addressed beforehand. But in my defense, I had to start the game much earlier than I anticipated. Anyway: During an attack the Phallactica and the Colonial One effectively become one ship for all game mechanics. If the Phallactica takes damage, everyone aboard Colonial One is at risk too. Engineers aboard Colonial One help keep the Phallactica together, or a hypothetical assassin aboard the Phallactica could attack someone on Colonial One etc. There's a mechanic in place for what happens to Colonial One if the Phallactica is destroyed in battle, but I'm not telling it.
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bliss
New Member
Posts: 26
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Post by bliss on Apr 24, 2008 9:11:23 GMT -5
Can we set up a bomb and move in the same day? Yes. You can basically use any action + move, and normally movement always happens last. But if you detonate the bomb on the same day, the movement restriction affects you too.
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Post by romanticundead on Apr 24, 2008 9:24:09 GMT -5
Ah excellent, so by planting the bomb on Phallactica, we can wait for a Cylon fleet attack, and when we set off the bomb, both Phallactica AND Colonial One will be affected. Sweet.
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Post by trust on Apr 24, 2008 10:44:06 GMT -5
That will also help if we get someone onboard colonial one, and set up a second bomb if needs be, DURING our cylon attack. That way we minimise our risk by only having 2 people on Phallactica, with the third safely esconded on C1.
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Post by romanticundead on Apr 24, 2008 11:06:38 GMT -5
That will also help if we get someone onboard colonial one, and set up a second bomb if needs be, DURING our cylon attack. That way we minimise our risk by only having 2 people on Phallactica, with the third safely esconded on C1. That's fine, though I don't see why we need to set a second bomb, that just wastes a day of killing imho.
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Post by Mr. Def on Apr 24, 2008 12:18:58 GMT -5
If an accidental kill is used on the admiral or president is it traced to the cylons?
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bliss
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Posts: 26
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Post by bliss on Apr 24, 2008 12:23:20 GMT -5
If an accidental kill is used on the admiral or president is it traced to the cylons? Yes. One of you would be named at random. edit: or I guess you could choose which one of you you want to sacrifice if you want.
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Post by Mr. Def on Apr 24, 2008 12:29:42 GMT -5
Is it possible to know what level the threat has to be at for a fleet attack and how much it raises at by itself?
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Post by thorgot on Apr 24, 2008 12:42:36 GMT -5
Is it possible to know what level the threat has to be at for a fleet attack and how much it raises at by itself? The Cylon are constantly chasing the Colonial Fleet. How close they are to catching you is indicated by a simple Threat Level counter that starts at 1 on Day One, and is incremented by +1 every day. A threat level of 5 means imminent attack. A number of player abilities and special events can either increase or decrease the Threat Level. Its value on any given day is not going to be told to the players. Detailed fleet combat rules will be posted later. At this point I guess it's worth pointing out that in the event of a Cylon attack, the Cylon can choose specific ships as priority targets. Players aboard a given ship may die of "collateral damage" if the ship is attacked: this chance is directly proportional to the damage taken by the ship. Ie. if the hit points of a ship are reduced by 25% during a battle, each player aboard the ship has a 25% chance of getting killed. Various special abilities and items, as well as any Medics on board, may affect this risk. If a ship is destroyed, everyone aboard it is killed. Medics cannot guard against this. The Pegasus is the toughest ship in the fleet, followed by the Phallactica. All other ships are much, much easier to destroy. The Government/Civilian ships are the most fragile, but these ships have no inherent value, whereas Industrial and Research ships contribute to the strength and recovery rate of the fleet, and the abilities of certain specials, in some way. These will be detailed in a separate post.
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Post by Mr. Def on Apr 24, 2008 12:45:38 GMT -5
Oh ok, I forgot I read that, thanks thorgot.
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